A multiplayer word game based on the board game Pass the Bomb. Pass the Bomb was created for the UBC Local Hack 12-hour hackathon. Socket.io is used to sync the clients between the player’s devices and the server running Node.js.
I worked on the client-side aspect of the game, along with helping guide some of the other team members. The game includes CSS animations to indicate the remaining time with a fuse, and Hammer.js to let players submit their entry by swiping or “passing” the bomb away.